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Orn — The Marked

Archetype: The Marked (Wild Card / Eldritch Instability) Progression: Touched (survive supernatural exposure)

“The whispers aren't just in my head anymore. They're in the stone.”

Starting Tags

  • Temple Runaway (You fled the Veiled Remembrance, but took their secrets with you.)
  • Witness to the Unmaking (You saw the world break, and the break changed you.)

Starting Drive

  • "Recover the stolen relic from the chapel before its whispers wake something worse."

Starting Gear Pack (Marked)

Pack Limit: Satchel — 4 slots, Burden 1 Carried Gear: - Lantern (Oil) (Small 1) [Light, Attracting] - Eldritch Relic (Small 1) [Whispering, Unstable] - Ward Chalk (Small 1) [Warding (Limited)] - Journal (Small 1) [Record-Kept] - Rations (3 Uses) (Small 1) [Food (3)]

Identity & State

  • Trauma: [ Blank — triggers when taking too much Harm or extreme Cost ]
  • Conditions: [ Blank ]