The Warden
The Warden (Protection / Holding Ground)
Progression:
• Alert
↓ prevent harm to another
• Watchful
↓ endure danger meant for someone else
• Shielded
↓ hold a position under pressure
• Bulwark
↓ refuse retreat or safety
• Last Bastion
Expressions:
• Convert another player’s COST into your own (Section 3: d4 COST)
• Reduce Exposure severity for allies in a defined situation (Section 17)
• Shelter-capable Tags count as +1 while you are present (Section 15.3)
Trauma mutation examples:
• Paranoid Sentinel (support becomes harder or more costly)
• Martyr Complex (takes Cost automatically)