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The Warden

The Warden (Protection / Holding Ground)

Progression: • Alert
↓ prevent harm to another
• Watchful
↓ endure danger meant for someone else
• Shielded
↓ hold a position under pressure
• Bulwark
↓ refuse retreat or safety
• Last Bastion

Expressions: • Convert another player’s COST into your own (Section 3: d4 COST)
• Reduce Exposure severity for allies in a defined situation (Section 17)
• Shelter-capable Tags count as +1 while you are present (Section 15.3)

Trauma mutation examples: • Paranoid Sentinel (support becomes harder or more costly)
• Martyr Complex (takes Cost automatically)